Deckweave

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Plays
19,402
Ratings
140
Favorites
76
Published
Mar 2, 2026

Description

๐Ÿƒ About the Game
Deckweave is an endless deckbuilding card game built around the art of weaving combos. Each card belongs to a Type and carries a Number and a Symbol. Play 3-card combinations to climb through infinite levels, earning coins, and evolving your deck.

๐ŸŽฎ How to Play
A combo is formed by playing 3 cards:
Base Score: Number1 + Number2 + Number3
Duplicates Multiply: If numbers repeat, they multiply instead.
Example: 1 + 2 + 3 = 6
Example: 3 + 3 + 4 = (3 ร— 3) + 4 = 13
Example: 3 + 3 + 3 = 27
Type Multiplier: If all 3 cards share the same type (color), the combo score is doubled.

On top of scoring, each card carries a Symbol. When played, symbols are collected and once you reach the required amount, their abilities activate automatically. These abilities are biome-themed, adding another layer of strategy.

Every Type has its own playstyle:
๐ŸŒฟ Jungle โ€” Steady growth and boosting numbers.
๐ŸŒŠ Ocean โ€” Hand control and card flow.
โ˜€๏ธ Desert โ€” High-cost, high-reward abilities.
๐Ÿ—ป Mountain โ€” Defense, reductions, and stabilizing bad plays.
๐ŸŒ‹ Volcano โ€” Risky, luck-driven chaos with massive swings.

Your goal is to beat each levelโ€™s score target, grow your deck, and climb as far as you can through the endless Weave.

Controls

Explained in-game

April 8, 2026

New Deckweave Update! Welcome to Deckweave's third update of April 8. In this update, we've worked on balancing the game even more based on the feedback we received, as well as multiple bug fixes. Let's dive into it! 1- Joker Card adjustments Jokers were, well, joking around too much. They had to be stopped! Initially, we wanted Joker Card to be a rare prize for doing really good. However, Jokers completely broke out the game into an unbalanced chaos. So, we're rooting back to the strategic roots of the game by making the following adjustments: - Changed the way you can earn a joker card from "Play three combos, each made of three cards of the same type" to "Play one combo of the same type and all 9". - Ocean Joker now doesn't copy other Joker Cards, including itself to prevent infinite loop. 2- Pick a Card page deck button We added a deck button at the Pick a Card page so that you can preview your deck before making a decision. 3- Hand spacing We have updated the spacing between cards in hand when too many to prevent them from stacking on top of each other allowing more room to see them. 4- Round numbers in display For the high-level players! High numbers are now displayed rounded. (i.e. 17.8K) 5- Balance changes We've made a number of balance changes: - Mountain Joker (Grey) and Peak Symbol now reduce the target score by % of the current target score instead of the original target score - Removed dynamic level target scaling (i.e. the higher you score, the higher the next level target is). Instead, every 3rd level (the level where you proceed to Shop after) has a x1.5 level target multiplier. That's beside the x2 level target multiplier of Boss Level. - The powerup "Symbols you collect counts as +1 more" doesn't work on Whirlpool (Copy the cards played in the combo to your deck) anymore to prevent infinite loop. 6- Numerous bug fixes Fixed the bugs that you reported so far! Thank you for playing Deckweave! Keep blasting skyrocket numbers!

March 18, 2026

Quick balance update! - Ocean Joker (Blue) now doesn't copy other Ocean Jokers to prevent infinite loop - Mountain Joker (Grey) and Peak Symbol now reduce the target score by % of the current target score instead of the original target score - You now get Joker Card by playing a single combo of the same type (color) and number (e.g Jungle3 + Jungle3 + Jungle3) instead of playing three combos of the same color - Removed dynamic level target scaling - Fixed Mountain Joker (Grey) coloring other Jokers
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